Traits

Monstrous Body

Category: Physical

Just…what is this dragon? Its body is unable to maintain a solid shape. It can resemble any body shape, but will clearly be melting or deteriorating in some fashion. Here are the options you can choose from (or pick all) to show that your dragon has a monstrous body:

  • Melting
  • Evaporating
  • Bones/flesh sticking out

It can have between zero to four legs…but this does not need to be an even number, or even symmetrical.  When melting or deteriorating, it will always move in the same direction. It will not create localized cloudy feathering, oozing manes, or so on (unless those traits are on the dragon’s genes).

Since the number of legs and length varies dramatically for these dragons, reference the nearest body type to your design to find out what coverage is needed for this dragon to gain EXP or activity rolls.

Avoid creating long trails of melting or evaporating material. Deterioration fizzles out very quickly, so adding long-lasting effects like that require magic. When adding bone structures, they should resemble bones that would naturally be in the area. In example, you can put a spine-like set of bones on the back, but not on the legs. Plating still needs the appropriate trait before it can be used as a monstrous effect.

 

Color Rules

  • Bones and spines follow regular Bone Color rules.
  • Flesh may be any color, though it must be consistent with any other visible flesh.
  • Melting areas will always match the color of the melting area. It may have minimal sheen and transparency in areas it has dripped off of the body--these effects must very subtle!
  • Only skin, spines, plates, and ear tips may have accents. Flesh and regular bone will not have accents.
  • Traits similar to Monstrous effects may stack. In example, a dragon with a Thorned Spine trait does not need to do anything extra for the snout to count as Monstrous. The same applies to Plating, Aegis, Transparent Skin, Dorsal Spines, Shell, True Sight (if it is somewhere on the body), Beaked, Shell, and other effects that resemble monstrous effects--as long as they appear somewhere on the body.
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